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	<title>Comments on: MUSHclient, cont.</title>
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	<link>http://jonathan.com/mushclient-cont</link>
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	<item>
		<title>By: I. N. Hubenthal (a.k.a. Jerminyn)</title>
		<link>http://jonathan.com/mushclient-cont/comment-page-1#comment-1402</link>
		<dc:creator>I. N. Hubenthal (a.k.a. Jerminyn)</dc:creator>
		<pubDate>Thu, 02 Sep 2010 02:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://jonathan.com/?p=75#comment-1402</guid>
		<description>Hi there, I was just wondering if you could give me a hand setting up some things with the MUSH Client. E-Mails there, the questions are kinda in-depth though, so I won&#039;t fill your screen with mindless babble on a comment post.</description>
		<content:encoded><![CDATA[<p>Hi there, I was just wondering if you could give me a hand setting up some things with the MUSH Client. E-Mails there, the questions are kinda in-depth though, so I won&#8217;t fill your screen with mindless babble on a comment post.</p>
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		<title>By: Keneanung</title>
		<link>http://jonathan.com/mushclient-cont/comment-page-1#comment-1244</link>
		<dc:creator>Keneanung</dc:creator>
		<pubDate>Fri, 09 Jul 2010 15:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://jonathan.com/?p=75#comment-1244</guid>
		<description>Hey Jonathan,

I&#039;ve been playing with the new hidden protocol now a little and I found another way to encode and decode JSON messages.
There is a JSON library, that is native for LUA (found at http://json.luaforge.net/), which works pretty well too.
I&#039;m not sure what would be easier to implement for each supported Scripting language, but I thought I throw it in.

Cheers
Keneanung</description>
		<content:encoded><![CDATA[<p>Hey Jonathan,</p>
<p>I&#8217;ve been playing with the new hidden protocol now a little and I found another way to encode and decode JSON messages.<br />
There is a JSON library, that is native for LUA (found at <a href="http://json.luaforge.net/" rel="nofollow">http://json.luaforge.net/</a>), which works pretty well too.<br />
I&#8217;m not sure what would be easier to implement for each supported Scripting language, but I thought I throw it in.</p>
<p>Cheers<br />
Keneanung</p>
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